Bruisers increase their statistics when they attack or are attacked by scrappers. Blasters have guaranteed critical hits against bruisers and ignore their defense stats. The first five classes have a specific strength and a specific weakness to one of the other classes, in a rock-paper-scissors style. There are six character classes: blaster, bruiser, scrapper, infiltrator, tactician and generalist. Gameplay itself consists of turn-based fights that pit the player's agent and heroes against one or more waves of three or fewer enemies, with each character having unique attacks. While some heroes are locked and can only be recruited on some occasions, most of them are available for general recruitment, and can be bought with 'Command Points', one of the currency that appears in the game. The player can also team up with two out of the current 166 available Marvel heroes in the game, each with their unique skills and abilities.
and can fully customize the agent by gaining experience, leveling up, and equipping their agents with various weapons and uniforms obtained within the game. Players take control of an agent of S.H.I.E.L.D. Disney shut down the game on September 30, 2016. The servers running on Playdom's official website were announced to be discontinued, but the game continued to be available via Facebook.
It was made available on iOS and Android devices on 13 June 2013. It won the award for Best Social Game on the Video Game Awards 2012. It was initially released as promotion for the 2012 Marvel Studios crossover film The Avengers. It officially launched in Facebook at March 1, 2012. The game was available as an Adobe Flash application via the social-networking website Facebook. It was based on characters and storylines published by Marvel Comics, and written by Alex Irvine. Marvel Avengers Alliance was a turn-based social-network game developed by American studio Offbeat Creations and published by Playdom on March 1, 2012.